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Design & Marketing (CI25854)

General information

Type:

OP

Curs:

1

Period:

S semester

ECTS Credits:

3 ECTS

Teaching Staff:

Group Teacher Department Language
Ed: 1 Isa Moll de Alba Mendoza Marketing ENG
Ed: 1 Jordi Montaña Matosas Marketing ENG

Group Teacher Department Language
Ed: 2 Jordi Montaña Matosas Marketing ENG
Ed: 2 Isa Moll de Alba Mendoza Marketing ENG

Workload distribution

Individual performance: 50%
Group Project: 50%

COURSE CONTRIBUTION TO PROGRAM

There can be little doubt that companies like Apple, Lego, Ikea or Nespresso have triumphed thanks to design. In Spain, CaixaBank, the 1992 Olympic Games, and the city of Barcelona itself have all created a striking image through design. Medium-sized companies such as Santa & Cole, Lékué and Axel Hotels, as well as large companies including Telefonica-Movistar have been successful in Spain and abroad thanks to well-designed branding and products. But behind such exceptional design are not just the designers themselves but company directors, general managers, brand managers, marketing directors, project managers and design managers, who have had the ability to incorporate design into their organisations' strategy. They have selected designers, conveyed their ideas, assigned resources and, ultimately, chosen one of the many designs. Furthermore there are more and more companies in which design is ingrained in the corporate culture and plays a key role in driving the strategic decisions in general, not only innovation. It is important to note that designers can be found in executive-level positions in companies like Apple with Jonathan Ive as Chief Design Officer, Burberry's, General Motor, General Electric, Procter&Gamble, Johnson&Johnson, Pepsico, Coca-Cola; or even in CEO positions like Nike. Other compelling examples are the very successful startups founded by designers like Airbnb, Pinterest, Kickstarter, among others.

Design has always been relevant for business but today, with companies specifically hiring designers into their management teams, it is more present in business then ever.

Design, understood as a planning activity, is present in implementing company strategies and especially so in marketing strategies. Defining the product and its price is a product designer's task; defining communication is partly the task of graphic designers; packaging is defined by packaging designers (sometimes product designers and sometimes graphic designers) who are very aware of distribution requirements. In general, design serves to create powerful brands and valuable corporate images. In order to create this corporate image the skills of others will also be needed to effectively design buildings, interiors, webs, services, stands at a trade fair, for a special occasion or for a public relations event, all of which are elements that form part of the identity of the company and of its brands. In this context it is easy to see that a future manager should be familiar with this resource, understand and know how to manage the design tools which may be available to him or her in order to fulfil the objectives and strategies of their organisation.

On a different perspective 'design thinking' as a human-centered approach to innovation that draws from the designer's toolkit is being extensively used in all kinds of organizations.

Hence, there are many reasons why learning about design, designers and design culture has an enormous relevance for a business school.

Course Learning Objectives

The learning objectives are as follows:
- To understand the concept and its boundaries.
- To study the design process within the company and the marketing function
- To understand designers and the creative industry to enable getting business and marketing strategies across to them.
- To analyse the role of design in brand creation & brand management.
- To learn how to transmit own creative ideas.
- To develop the creative and innovative spirit necessary to take the initiative in incorporating design into an organisation.
- To explore design culture, with the aim of learning how to make design-related decisions.
- To gain understanding about the design thinking methodology as an approach to innovation.

The subject aims to encourage the development of several skills that are essential in this and related disciplines including:
- guiding design decisions and managing creative teams
- developing collaborative cultures and facilitating the design process
- leading and advocating design
- creative thinking
- developing verbal, visual and written communication

CONTENT

1. Setting a framework: What is design? why is design important? what is design management?

2. Design orientation in corporate culture: design potentials in business, the design thinking methodology

3. Generation of ideas within the design process: the design process, the product concept, creativity techniques

4. New Product Development a key part of the design strategy, the design brief

5. The designer, a cornerstone in the resources and implementation phases

6. Assessing the results of the process and insights into aesthetics throughout the history of design discipline

7. Good practices in design management

8. Design&Business and Design&Society

9. Final presentations

Methodology

(slight changes might be possible)

The course is based on the 'flipped-classroom methodology'. This means that the subject combines theory and practice, but a greater emphasis is placed on the latter aspect especially in the face-to-face sessions. They consist of workshops, exercises, the interaction with professionals with hands-on experience, real-world case studies,... Additionally the participants will be required to work in groups on a professional real challenge that should combine theoretical grounding and practice, and, in all events, requires objectives, analytical contribution and creative outcomes, as well as the application of the design thinking methodology. At the end of the course they will be expected to submit the final report and the Power Point presentation along with any supporting elements required to present your project.

ASSESSMENT

ASSESSMENT BREAKDOWN

Description %
Group Project 50
Individual performance 50

Assessment criteria

The class work & learning objectives of this course rely heavily on open interaction, observation and discussion inspired and guided by faculty, guest speakers and student contributions. By definition design and creativity thrive on the open and sometimes directed inputs of everyone involved which places a great deal of importance on active student participation.

Attendance is compulsory (a minimum of an 80% of attendance is needed to pass the course), and Course Assessment will be based on:
- Group Project (50%)
- Individual performance (50%)

The criteria for assessing the accomplishment of the planned objectives are based on: involvement in the subject, proactive attitude, thorough research work, professionalism in the case of the professional assignment, creativity, and effort.

Bibliography

Course bibliography will be posted on the Moodle platform at the beginning of the Course.

Timetable and sections

Group Teacher Department
Ed: 1 Isa Moll de Alba Mendoza Marketing
Ed: 1 Jordi Montaña Matosas Marketing

Timetable Ed: 1

From 2019/4/24 to 2019/6/26:
Each Wednesday from 12:00 to 15:00. (Except: 2019/5/1)

Group Teacher Department
Ed: 2 Jordi Montaña Matosas Marketing
Ed: 2 Isa Moll de Alba Mendoza Marketing

Timetable Ed: 2

From 2019/4/24 to 2019/6/26:
Each Wednesday from 15:30 to 18:30. (Except: 2019/5/1)